Over the course of their journey, catastrophe befell the pair and Koko has passed on. The game puts players in the role of Tama, a brigand who was hired by the priestess Koko to act as a bodyguard. It mostly pulls it off, but it’s not without flaws. Fortunately, it has a good pitch: take the action of Secret of Mana, add a light dusting of The Legend of Zelda and give it a great story. As a title, it faces an uphill battle to even be noticed. This is where Grimorio of Games’ Sword of the Necromancer comes in. As such, a title using the genre and art style has to do something remarkable to even have a hope of standing out. The point is there’s a metric crap ton of these things, more than one person can hope to experience. More accurately, the genre as a whole has reached the point that even pointing out the cliché is a cliché in and of itself. In the gaming medium as a whole, the indie developed rogue-like with retro graphics is something of a cliché.
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